Dev Snapshot 02: Lightmapping

August 1st, 2010 by Shaun Milne

StarCraft who? Actually, before you jump to conclusions, no, I haven't been playing it instead of working. In fact, over the past week I've managed to get heaps of stuff done. Too much to even bother listing here, and some of it is pretty boring code stuff* anyway. So I'm going to talk about object management.. hell no! Here's a pretty video of the lightmapped environment I made last week with the beginnings of gameplay thrown in.

*Actually, the boring code stuff is actually pretty useful object management optimisation stuff, that'll I'll create a separate post about in the near future.

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